Borderlands, the looter-shooter FPS video-game developed by Gearbox Software after its first release back in 2009 has now come a long way. The third iteration, Borderlands 3 is upon us.
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The developer is confident that its game is packing the right kind of firepower which requires to ace the already populated FPS genre in recent past.
Primary Focus, Enemy Variety
Josh Jeffcoat, the enemy designer for Borderlands 3, has stated that its focus apart from the usual storyline and gameplay mechanics, the company is also focused on the quality enemy design and a high number of guns.
He also said that there are more enemies in Borderlands 3 than all of Borderlands 2 and its DLC combined.
As this Borderlands game is based on space, it is natural that all characters will possess different skill-sets and abilities. Each enemy type will have different cosmetic senses, clothing style, gadgets, and their general outlook.
Enemies Are Fast
Jeffcoat said that the enemy AI is much more mobile and faster. He also said
Psycho bandits are going to be able to chase you and just get right up in your face no matter where you go trying to hide.
Other General Improvements
Apart from the primary focus on enemy design, Borderlands 3 will also have a huge number of guns. We expect some weird and quirky gun designs.
The newer Borderland game will have better textures, highly improved and life-like world detail all thanks to the class-apart game engine.
Borderlands 3 will be gorier than its predecessor. The newest game from Gearbox will also carry the support split-screen gameplay.
“Borderlands 3” will hit the markets on September 13, 2019. You can straightaway pre-order the game via the developer’s official website.
The post Borderlands 3 primary focus to be on enemy design and variety appeared first on Hiptoro.
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